Augumented Reality in the classroom with 3D Bear - Live PD April 9th
Upcoming Live PD Events
Ed Tech group
Our next event marks the intersection of experiential learning and augmented reality. I have temporarily taken the reigns as the US COO of 3DBear, which is an educational Augmented Reality app from Finland. 3DBear was created for students to create scenes in augmented reality and share them as videos or photos. It is based on Finnish Phenomenon Based Learning, and this Tuesday we will be describing how PhBL is used in classes and how to create engaging PhBL assignments using 3DBear or other creation tools in ELA, History, SEL, STEM, the Arts, Math, and STEAM. If you're interested, you can find out more and register here.
Augmented Reality in the Classroom with 3DBear
Finnish students learn througha type of experiential learning they call Phenomenon-Based Learning. Teachers guide them through critical thinking, collaboration, creative thinking, and communication as they design solutions to engaging problems. And as the students are designing, thinking, and communicating, they are deeply learning the same content areas taught in the US and the rest of the world.
Out of this environment, a Finnish technology company created the 3DBear app, which embodies the same principles Finnish students and teachers use.
In this 45 minute interactive webinar, you will learn how to deploy fun lessons in science, ELA, social studies, SEL, math, art, and community building that can be enhanced with augmented reality across grade level K-9.
You will get an in-depth exposure to lessons and activities that have been featured by such thought leaders as Jaime Donally, Rachelle Dene Poth, and Monica Burns.