Creating Interactive Digital Stories with Twine
Dr. Jennifer Jenson, Professor of Digital Languages, Literacies & Cultures in the Department of Language & Literacy Education and Yvonne Dawydiak, Learning Design Manager, Teacher Education, presented to a group of teachers on August 28 as part of a week of learning for teachers with Science World: STEAM days 2020 (#STEAMdays20).
Their session focussed on the potential of Twine (an open-source tool for telling interactive, non-linear stories) as a way to engage students in "computational participation", and how teachers can engage their students in digital storytelling through Twine to support the development of literacies, including computational thinking skills.
Find out more about this session, including resources and examples from the session!